M1911: When Pack-A-Punched: Becomes Mustang & Sally- Basically Dual Wielded guns with explosive rocket-type ammo.
M14: When Pack-A-Punched: Becomes Mnesia- Basically just adds a grip, becomes automatic and adds more damage
Olympia: When Pack-A-Punched: Becomes Hades- Upgraded damage to gun
AK74u: When Pack-A-Punched: Becomes AK74fu2- Red dot sight with awesome reticle and upgraded damage to gun and larger clip
MP40: When Pack-A-Punched: Becomes The Afterburner- Larger clip and upgraded damage also seems to me it has less recoil.
Stakeout: When Pack-A-Punched: Becomes Raid- Add grip, larger clip and more damage
MPL: When Pack-A-Punched: Becomes MPL-LF- Adds red dot sight with cool reticle, larger clip and more damage.
MP5K: When Pack-A-Punched: Becomes MP115 Kollider- Grip, larger clip and more damage.
PM63: When Pack-A-Punched: Becomes Tokyo & Rose- Dual Wield, Higher fire rate and more damage.
M16: When Pack-A-Punched: Becomes SkullCrusher- Becomes fully automatic, adds a grenade launcher and more damage
HK21: When Pack-A-Punched: Becomes H115 Oscillator- Larger magazine and more damage
RPK: When Pack-A-Punched: Becomes R115 Resonator- Larger magazine and more damage
M72 LAW: When Pack-A-Punched: Becomes M72 Anarchy- Crazy fire burst with more rockets per reload (This thing is crazy)
China Lake: When Pack-A-Punched: Becomes China Beach (lol)- More damage per grenade and more grenades per reload (also seems like faster pump)
CZ75: When Pack-A-Punched: Becomes Calamity- Becomes fully automatic, larger clip and more damage
CZ75 Dual Wield: When Pack-A-Punched: Becomes Calamity & Jane- Both fully automatic, larger clips and more damage
Python: When Pack-A-Punched: Becomes Cobra- 12 bullets reload and more damage to the gut area
AUG: When Pack-A-Punched: Becomes AUG-50M3- Adds a masterkey (extremly lethal) and more damage to overall gun
FN FAL: When Pack-A-Punched: Becomes Epic Win: Adds a red dot, becomes 3 round burst and larger clip
FAMAS: When Pack-A-Punched: Becomes G16-GL35 (Giggles)- Becomes 3 round burst and a red dot sight
Commando: When Pack-A-Punched: Becomes Predator- Adds dual mags, larger clip and more damage
G11: When Pack-A-Punched: Becomes G115 Generator- Adds a low scope, becomes fully auto, and more damage
Galil: When Pack-A-Punched: Becomes Lemantation- Adds a red dot, larger clip and more damage
SPAS-12: When Pack-A-Punched: Becomes SPAZ-24- Fully automatic, More rounds per reload and more damage
HS10: When Pack-A-Punched: Becomes Typhoid & Mary- Becomes dual wield, and adds more damage
Dragunov: When Pack-A-Punched: Becomes D115 Disassembler- Adds an epic ACOG, Variable Zoom, Infered Scope (Idk how to explain it)
L96A1: When Pack-A-Punched: Becomes L115 Isolator- Adds variable zoom scope, larger clip and more damage
Ray Gun: When Pack-A-Punched: Becomes Porter's X2 Ray Gun- Becomes fully auto and ray becomes red when shot- more damage
Ballistic Knife: When Pack-A-Punched: Becomes The Krause
Refibrillator- When shot at a team (If they're down) they instantly become revived
Crossbow: When Pack-A-Punched: Becomes Awful Lawton- When shot- the explosive tip is zombie-attractive
Thundergun: When Pack-A-Punched: Becomes Zeus Cannon- Way more damage and more shots per reload
Spectre: When Pack-A-Punched: Becomes Phantom- Once upgraded, has a Reflex Sight and more damage.
Five Exclusive:
Winter's Howl: When Pack-a-Punched: Becomes Winter's Fury- More clip ammo and damage more freezing
Now i know what to upgrade
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